Warfare! What’s it good for? Successful a game of Civilization VI on the Nintendo Switch, apparently. So far as bugs go, this one is a doozy, and it’s a hilarious one besides. What makes it even funnier is that, as of the time of this writing, there’s no repair for it. Seize your bayonet, soldier, since you’re going to struggle Game-Breaking Civilization VI Bug Has One Solution And One Solution Only: War.
The principle aim within the Civilization franchise is similar in each game: obtain victory. This may be completed in considered one of a number of methods. You will be essentially the most superior nation economically, technologically, even diplomatically. In fact, struggle is at all times an choice, too. Wiping your enemy off of the face of the globe might be essentially the most everlasting victory there’s.
The enjoyable of the Civilization games is present in attempting completely different methods and profitable by way of varied means. Within the Nintendo Switch model of the game, nonetheless, the one strategy to win is thru struggle, as a result of in any other case the game will crash and also you’ll by no means be capable to end.
A bug that was seemingly launched in the newest replace of the game (these issues are supposed to sort things, not break them) causes the game to crash every time a participant is on the eve of victory. It doesn’t matter what kind of victory, both. Making an attempt to win by way of any means will crash the game. Effectively, virtually any means.
The problem, mentioned in a current Reddit thread, does have one workaround resolution. Discover out which rival nation is inflicting the crash by noting whose flip happens simply earlier than the game breaks, reload your save, and declare struggle on that nation earlier than they get an opportunity to take motion. Assuming this isn’t some sneaky, intentional pro-war replace, it’s a reasonably hilarious and game-breaking bug.
Because it stands, 2K is conscious of the issue and dealing on a repair, however for now, Civilization VI on the Switch is virtually unplayable. It’s undoubtedly a critical scenario and it’s completely baffling how one thing like this will get by high quality assurance. Typically, when a bug makes it by way of QA testing, it’s not as a result of it wasn’t caught. In a variety of conditions, the bugs are seen and famous, however not thought of critical sufficient to delay delivery. There’s no means anybody would enable an replace to roll out if all of it however assured end-game crashes.
Sorry, Gandhi, you’re nice and all, however I’ve to assault you. It’s the one strategy to save us all.